Prototype

Feel it.
Before you play.

Enter your values, click the picture and flick onto the targets. The turn per mouse distance is exactly the one of your game.

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How it works

The turn per mouse distance is calculated from DPI and sensitivity exactly like in the game. Move the mouse by the cm per 360° and you turn around once.

This is an approximation of the game feel: frame rate, input lag and game physics are missing. You will notice at once whether a converted sens is roughly right.

Try your old value first, then the converted one from the converter. Both should feel the same.

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